Primitive Fighter Image

Your fighting style is simple yet effective, through grit and survival you have learned to use particular weaponry to high efficiency. You have Mastered the Blowgun, Boomerang, Club, Dart, Greatclub, Net, Sickle, Sling, and Yklwa, and you gain the following benefits:

  • Increase your Strength, Constitution, or Dexterity score by 1, to a maximum of 20.
  • You gain proficiency in the Blowgun, Boomerang, Club, Dart, Greatclub, Net, Sickle, Sling, and Yklwa if you didn't already have it.
  • The damage die for these weapons, except the Net, increases by one die. For example; a D6 becomes a D8, and a D8 becomes a D10.
  • You ignore the Loading property of a blowgun, in addition when you are hidden from a creature and miss it with a blowgun attack, making the attack doesn't reveal your position.
  • The boomerang counts as a Thrown weapon as well as a ranged weapon when you wield it, in addition once per turn when you hit a creature with a ranged boomerang attack, you can choose to make an additional attack against another creature within 30 feet of the original target as part of that same attack.
  • The club, sickle, sling, and yklwa have the Finesse property when you wield it.
  • When you take the Attack action and attack with a dart, you can use your bonus action to attack with a dart, you draw the weapon as part of the attack.
  • When you wield the greatclub, you can choose for it to have the Heavy property.
  • You can make the normal amount of attacks you could normally make when you attack with a net, in addition attacking with a net at long range, or being within 5 feet of a hostile creature doesn't impose disadvantage on your ranged attack rolls.
Primitive Fighter Image

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