You can disconnect your soul from your body using an occult form of meditation only known in small circles. You gain the following features:
- For several minutes equal to 1 + your Intelligence, Wisdom, or Charisma modifier (decide when you choose this feat), you enter a catatonic state where your soul becomes disconnected from the body. While in this state, you are functionally dead until you return to your body. If you do not go back to your body in time, you will begin to roll death-saving throws.
- While in this state, you can phase through solid matter as long as it is not made of magical energy or protected against necromancy. You automatically succeed Dexterity (Stealth) checks as no one can hear or see you unless a creature uses an ability that allows them to sense the undead or they have truesight.
- You cannot use any spells or class features you have while in this state. If you attempt to attack anything, you can use your Intelligence, Wisdom, or Charisma modifier for an attack modifier. On a successful hit, you deal 1d6 psychic damage.
- You have some uses equal to half your proficiency bonus that recharge on short or long rest.
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