You've mastered wielding powerful axes.
In battle a missed attack may be just winding up for your next hit. When you make an attack with an axe and miss, you may reroll your attack roll using a bonus action.
If you succeed two attack rolls against the same enemy with an axe, you can add 1d6 to the second damage roll. You may only do this once per turn.
On a critical hit with an axe, you can force the target to make a Constitution saving throw (DC = 8 + your proficiency bonus + your Strength modifier). On a failure the enemy suffers a deep cut and takes 1d4 slashing damage at the start of each of their turns as they bleed out. This damage lasts for one minute, or until a creature uses their action to make a Wisdom (Medicine) check. On a success, the bleeding stops.
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