Lasts until the DM tells you it has worn off or left you.
Your eyes glow green, and a dim green light seems to shine forth from your skin.
Your AC is increased by 5, and you gain 35 Temporary HP.
Each of your Ability Scores increases by 5, and there is no maximum Ability Score cap for the duration. You're responsible for doing your own math RE: Skill & attack bonuses.
You gain Extra Attack for the duration.
Your unarmed strikes now have an additional +5 to hit (don't forget any extra bonuses from the skill increases above) and do 3d8+3 damage each.
As an action, you can Shout "PULL, LIFEFORCE" at an enemy target, forcing a DC20 Dexterity save. On a fail, the target takes 10d10 Force damage. If a target dies from this damage, their body is ripped to atoms. On a success, the target takes no damage.
As a reaction, when you are hit with a melee attack, you may make a DC15 Dexterity save. If you succeed, you may reduce the damage taken from said attack by 3d8.
Previous Versions
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4/17/2023 11:17:59 AM
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3
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Coming Soon
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