Master Of Arms Image

You've trained for years to mastery of personal combat. Your body and mind have been honed to bring the most out of any weapon you wield. You gain the following benefits:

- Increase your Strength, Dexterity or Constitution score by 1 (To a maximum of 20)

- When wielding a melee weapon, you may use a bonus action to perform one of the following techniques:

Dazing Strike: You strike your target with the pommel of your weapon (if it has one) or with your shield, if wielding one. This deals 1d4 bludgeoning damage (1d6 if done with a shield) plus your STR modifier and guarantees advantage on the next weapon attack that you make on the same turn.

Feint: You perform a feint to throw your target off guard. This guarantees advantage on all subsequent weapon attacks that you make the same turn. If you attempt this for a second time on the same target, they must make a WIS saving throw (8 + your Proficiency + your STR or DEX modifier) to see through your feint, nullifying the effect. If you attempt this three times or more, the target has advantage on Wisdom saves against your feints.

Backswing: If you miss a weapon attack, you may use the momentum to attack again, dealing normal damage.

- When wielding a weapon with the "Reach" property, you may use a bonus action to strike at the legs of your target. They must succeed a DEX saving throw (8 + your Proficiency + your STR or DEX modifier) or be knocked prone. This deals 1d4 plus your STR or DEX modifier of the normal damage type of the weapon.

- When wielding two melee weapons, you may attack with both when using the Attack action.

- Thrown weapon attacks gain +2 to hit and damage rolls.

- When wielding a ranged weapon, you gain the following abilities:

Tumble: You deftly roll or sidestep to create an angle for the perfect shot. When the Tumble is performed, you may immediately make a ranged weapon attack. A Tumble travels a distance of 5 ft. and does not trigger attacks of opportunity. In addition to your Bonus Action, a Tumble costs your entire movement speed.

Quickdraw: You ignore the "Loading" property of all crossbows.

Previous Versions

Name Date Modified Views Adds Version Actions
1/31/2023 6:16:09 PM
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1/31/2023 7:44:24 PM
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2/3/2023 4:21:56 AM
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4/20/2023 5:38:58 AM
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Master Of Arms Image

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