Each time you kill an enemy using a fire spell, you must pass a DC 11 WIS saving throw or enter a panic attack until the end of your next turn. A creature in a panic attack can not move not take any other action, including any reaction, as its mind is enveloped by a dark veil.
If you kill more than one enemy at once, for example using an AOE spell, the DC increases by 2 for each additional creature killed.
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