Shapeshifter Ascendant Image
Prerequisite: Requires Character Level 4th, Requires ability to change form, such as through Wild Shape, Thaumaturgy, Alter Self, or an innate ability
 

Through your exploration of shape-changing magic, you've discovered a means to unbind the limitations of your form and achieve transformations which surpass even the most skilled Circle of the Moon Druids, at the cost of diminishing your life force. You gain the following benefits: 

  • Increase your Constitution score by 1. 

  • You gain the Shapechanger tag and you have advantage on ability checks and saving throws against effects which transform you against your will.

  • As an action, you may shapeshift:

Shapeshift. You transform into a humanoid, beast, or creature of your type (if different) that has a challenge rating no higher than your level divided by four (round down to nearest CR rating) and is your size or smaller, or back into your true form. Using this ability to revert to your true form is a bonus action and does not consume a use of this ability. You revert to your true form if you die. Any equipment you are wearing or carrying is absorbed, dropped on the ground in your space, or borne by the new form (your choice). Additionally, you can only transform into creatures whose kind you have observed for at least 1 minute.

This ability is magical if you qualify for it with a magical ability, and psionic if you qualify for it with a psionic ability. If you qualify with both, you may choose for the ability to be either or both at the time of transformation. 

You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any, within the norms of the form you assume. 

In a new form, you retain your alignment, hit points, proficiencies, and Intelligence, Wisdom, and Charisma scores, any non-racial class features or special abilities which your new form could make use of (e. g. you must be able to speak to provide verbal spell components, etc.), as well as this action. You retain the benefit of any features from your class, race, or other source and can use them, provided that your new form is physically capable of doing so. You can't use any special senses you have (for example, darkvision) unless your new form also has that sense. You can only speak if the creature can normally speak. Your statistics and capabilities are otherwise replaced by those of the new form, except the lair actions, legendary resistances, or legendary actions of that form. If the new form possesses greater maximum hit points than your maximum, you gain temporary HP equal to the difference between your two forms which disappears if you leave your current form. 

You may remain in your new form for 10 * your proficiency bonus minutes. While shapshifted , you may expend a use of this ability to refresh the duration by the same amount as a bonus action. Reverting to your true form does not consume a use of your shapeshift ability. You have two uses of this ability and you regain all uses when you complete a short or long rest.

As you grow more powerful, your shapeshift ability improves. As part of your shapeshift action, you may expend one spell slot of any level you possess to gain a benefit to your ability in the following ways, dependent on the level of the spell slot expended (benefits are cumulative with lower-level spell slots, where applicable):

Spell Slot

Benefit

1st

The duration of your shapeshift ability is increased by an additional ten minutes.

You may shapeshift into giants.

You may assume a form up to one size category larger than your own.

2nd

You may assume the form of a creature whose CR at most 1/3 your level (round down).

The duration of your shapeshift ability is one hour plus 10*your proficiency bonus minutes.

You may shapeshift into monstrosities or dragons.

3rd

You may assume the form of a creature whose CR is at most half your level(round down).

The duration of your shapeshift is your proficiency bonus hours.

You may assume a form up to two size categories larger than your own.

You may shapeshift into fey creatures, plants, and oozes.

4th

You may assume the form of a creature whose CR is equal to your level.

You may shapeshift into elementals, aberrations, fiends, and celestials.

So long as you possess a bonus action to use, your may choose for your shapeshift to become a bonus action. If you shapeshift as a bonus action, the upper limit for the CR of your new form is 1/3 your level, rounded down.

5th

When you shapeshift, you may choose to replace your current and maximum hit points and hit dice with those of your new form. Being reduced to 0 HP reverts you to your original form. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form.

The duration of your shapeshift is at minimum 8 hours.

You may assume the form of a creature up to three size categories larger than your own.

You may shapeshift into undead creatures or constructs.

6th

Rather than become an individual creature, you may assume the form of a swarm. No part of your swarm form can move beyond 30 feet from any other part; the smallest of parts which are forced to do so die immediately and you lose a proportionate amount of HP.

The duration of your shapeshift is at minimum 8 + your proficiency bonus hours.

If you shapeshift as a bonus action, the upper limit for the CR of your new form is half your level, rounded down.

7th

You may assume a form of gargantuan size or smaller.

You gain the legendary resistance of a form you assume, but expended uses of legendary resistance remain persistent between multiple forms until the completion of a long rest; you cannot shapeshift into a new form with legendary resistances to refresh legendary resistances.

You may remain in a chosen form indefinitely.

8th

Regardless of your form, you have the ability to speak if you so choose.

You can assume the forms of inanimate objects.

So long as you have a reaction to use, your may choose for your shapeshift to become a reaction. If you shapeshift as a bonus action or reaction, the upper CR limit of your new form is 2/3 your level, rounded down.

9th

You gain all abilities except class features of a form you assume.

Spells and effects which would force you to return to your original form against your will fail. Spells and effects which reveal your true form fail. Antimagic effects do not suppress your form. 

 

Important Note: The player will have to manually alter their maximum hit points; there are no means of doing so with the current feat creation tools. Additionally, the player will need to manually update this feat in the feat selection menu whenever the benefits due to their max hit point sacrifice total change. 

At this level and every level hereafter, you may choose to decrease your maximum hit points by an amount equal to what you would normally receive on level-up, minus 2. Keep track of the total number of points sacrificed like this; this total may not exceed 27. This penalty to your maximum hit points is also applied to the stat block of any creature you shapeshift into. You gain the following benefits dependent on the total number of hit points you have sacrificed:

Max HP Sacrificed*

Benefit**

2

You may gain the benefits of expending a 1stlevel spell slot when using the shapeshift action once per long rest.

3

As above, but you may gain the benefits of a 2nd level spells slot instead.

You always gain the benefits of expending a 1 level spell slot when you shapeshift.

5

As above, but you may gain the benefits of a 3rd level spell slot once per long rest instead.

While at least 1 of your shapeshift uses is expended, roll 1d6 after 1 hour and every hour thereafter. On a roll of 5 or 6, you regain 1 use of your shapeshift ability.

7

As above, but you may gain the benefits of a 4th level spell slot instead.

You always gain the benefits of expending a 2nd level spell slot when you shapeshift.

While at least 1 of your shapeshift uses is expended, roll 1d6 after ten minutes and every ten minutes thereafter. On a roll of 5 or 6, you regain 1 use of your shapeshift ability. 

11

As above, but you may gain the benefits of a 5th level spell slot once per long rest instead, and you may gain the benefits of up to a 3rd level spell slot once per short or long rest.

While at least 1 of your shapeshift uses is expended, roll 1d6 every minute. On a roll of 5 or 6, you regain 1 use of your shapeshift ability.

16

As above, but you may gain the benefits of a 6th level spell slot once per long rest instead, and you may gain the benefits of up to a 4 level spell slot once per short or long rest, with the exception that your CR limit is at most half your level, rounded down. 

You always gain the benefits of of expending a 3rd level spell slot when you shapeshift.

While at least 1 of your shapeshift uses is expended, roll 1d6 every round at the beginning of your turn. On a roll of 5 or 6, you regain 1 use of your shapeshift ability.

20

As above, but you may gain the benefits of a 7th level spell slot once per long rest instead, and you may gain the benefits of up to a 4th level spell slot once per short or long rest, with the exception that your CR limit is at most half your level, rounded down. 

You may shapeshift into elementals, aberrations, fiends, and celestials.

While at least 1 of your shapeshift uses is expended, roll 1d6 every round at the beginning of your turn. On a roll of 4 through 6, you regain 1 use of your shapeshift ability. 

24

As above, but you may gain the benefits of a 8th level spell slot once per long rest instead, and you may gain the benefits of up to a 5th level spell slot once per short or long rest, with the exception that your CR limit is at most half your level, rounded down. 

You may shapeshift into undead creatures and constructs.

While at least 1 of your shapeshift uses is expended, roll 1d6 every round at the beginning of your turn. On a roll of 3 through 6, you regain 1 use of your shapeshift ability.

27

As above, but you may gain the benefits of a 9th level spell slot once per long rest instead, and you may gain the benefits of up to a 6th level spell slot once per short or long rest.

You always gain the benefits of expending a 4th level spell slot when you shapeshift.

You have unlimited uses of your shapeshift ability, and can remain shapeshifted indefinitely. 

*You gain the benefits of a row if the total maximum hit points you have sacrificed to this feat are equal to or greater than the row's sacrifice value. 

**Regardless of the number of hit points sacrificed, the upper limit to any benefit related to spell slots is half your character level, rounded up.

During downtime, you may perform an 8-hour ritual to adjust the number of sacrificed maximum hit points to between 0 and the lesser of 27 or your normal maximum hit point total, minus twice your level. 

Previous Versions

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Shapeshifter Ascendant Image

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