Prerequisite: An Intelligence of 13 or higher.
You have trained your mind and body to gain the upper hand in combat from your enemy's misfortune.
- When you attack a creature that is prone, stunned, or restrained and hit you can use a bonus action to gain a +5 to damage and the target must make a strength save (DC=8+weapon bonus) or be knocked prone unless it already is, this must be a melee weapon attack.
- Additionally if a creature hasn't taken their turn in combat yet you gain a bonus to damage equal to 2d6 of the associated weapons damage type against that creature this must be a melee weapon attack.
- And Finally when a hostile creature within 5 feet of you makes an attack against a creature other than you you can roll 5 feet away from that creature this movement does not provoke opportunity attacks.
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