Prerequisite: Must be a Bard
While controlling a vehicle or with the use of an action, you sing a sea shanty of your lady, the sea, and gain the following benefits:
- You automatically fail all Stealth checks.
- All creatures within 30-feet of you that are unfamiliar with you (must have spent over 30 days with you) take an extra 1d4 psychic damage when dealt damage from another attack, spell, or ability. This effect is removed from the creature after the first successful hit or on the start of your next turn. Deafened creatures are unaffected.
- While controlling a vehicle, all friendly creatures within 30-feet of you that are familiar with you (must have spent over 30 days with you) receive the benefit of the Guidance spell. This effect is removed if the shanty ends. Deafened creatures are unaffected.
The song's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
Once had me a ship o' cucumber.
But, alas, me crew number could only be one.
'Cause when ya chew on yer ship, swabbies say you're kinda strange.
They think you'll all sink, when yer hunger makes yer ship come undone!Believe it or not, back in the day, I used ta be lean and mean...
Don't cry about dreams that don't come true today.
Sometimes ya needs ta try another way!- Kapp'n
Previous Versions
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5/5/2023 5:19:35 AM
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5/5/2023 5:20:32 AM
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5/5/2023 5:36:53 AM
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