You have great trouble sleeping and as such struggle to gain the benefits of a long rest.
When you take a Long Rest make a Wisdom Saving Throw (Base DC 15), this can be increased of decreased by the DMs discretion. On a successful save you take a Long Rest as normal.
Restless Sleep
On a failed save you only gain half benefits from your long rest, for example if you are on 2 hit points and have a maximum of 14 hit points, you will only go up to 7 hit points from you long rest. This also applied to spell slots and anything else regained from a long rest. After a failed save the player will gain a point of exhaustion during the next day if they do not take a short rest.
The Midnight Oil
Finally on a failed save the player does not rest at all over the duration of the long rest, and as such has at least 8 hours to do light activity.
Comments