Herbalist Image
Prerequisite: Intelligence (13 or higher) and proficiency with Herbalism Kit
 

You have spent years researching herbs giving you insight into their ecology. You gain the following benefits:

  • Your gain expertise in Herbalism Kits
  • You can create a single dose of antidote or vaccine to any poison at a rate of 50 gp per day for 8 hours, with an additional 5gp per hour exceeding the initial 8. Antidotes will immediately remove a poison from your system (although the creature might still need to rest), while vaccines make the creature immune to that poison only if ingested before gaining the related poison condition.
  • You gain Advantage on saving throws to resist the Poisoned and Paralyzed conditions

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7/13/2019 2:43:53 PM
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