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Prerequisite: The character must be level 5 or higher.
 

Haki from One Piece. The three types are: Observation, the ability to dodge, Armament, makes weapons stronger, and Conquer's, the ability to overwhelm.

Observation Haki has one subtype, Future Sight. When the character has reached level 8, their Haki increases. The user of Observation Haki can use an action to activate it for 1d4+2 turns. During that time, whenever an attack would hit the user of the Haki, roll a d100. If the result is 75 or higher, the attack misses. Once the character reaches level 8, they miss on a 50 or higher. Once the character reaches level 12, they miss on a 25 or higher.

Armament Haki has two subtypes, Infusion and Hardening. When using Infusion, the character can make an action to activate it on any weapon the character is holding or armor the character. When activated, weapons gain +3 to hit and deal an additional 2d8 damage. When using Infusion Haki on armor, the armor gains +3 AC. When the character reaches level 8, the weapon infused with Haki has a +4 to hit and deals an additional 4d6 damage, and the armor has +4 AC. When the character reaches level 12, the weapon has a +5 to hit and deals 10d4 additional damage, and the armor has +5 AC. When using Hardening Haki, the users Unarmed strikes have a +3 to hit and deal an additional 4d6 damage. When the character reaches level 8, they have a +5 to hit and deal 6d6 damage. When the character reaches level 12, they have a +8 to hit and deal 4d8 damage. It costs one action to activate Hardening Haki.

The final type of Haki is Conquerer's Haki, the ability to overwhelm. When using Conquerer's Haki the player can make an action to force up to 3 targets to make a Constitution Saving Throw, contested by your Wisdom Ability Check. If you succeed, they fall unconscious, but are stable. If they succeed, nothing happens. When the character reaches level 8, they can target up to 5 creatures, and at level 12, up to 20. Once the character reaches level 15, they can target up to 50 creatures. Once they reach level 20, they can target any targets within a 100 ft. radius. The only subtype of Conquerer's Haki is Advanced. The character can use an action to use Haki on one of their weapons or their Unarmed Strike. When a creature is hit by an attack that was infused with Advanced Conquerer's Haki, they must make a Wisdom or Constitution Saving Throw, with a DC of 25. If they fail, they take 10d12 damage. If they succeed, they take double damage on the attack. Characters can only use Infusion Conquerer's Haki once they reach level 15. Once they reach level 20, they can instantly kill the target if they fail the Saving Throw, and deal 4 times damage if the target succeeds on the saving throw.

Haki Image