You have martial training that allows you to perform special combat maneuvers. You gain the following benefits:
- This feat is available to Monks, Barbarians, and fighters from 1st level with Dungeon Master approval.
- You may choose three maneuvers from among those available to the "Battle Master Archetype" in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).
- You gain four superiority dice, which are d4's. This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.
- If any source increases the dice type of your superiority dice, use the largest dice type for all maneuvers known. (I.E. the "Martial Adept Feat" or "Battle Master Archetype")
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