Aasimar Cerebral Enhancement - A mad scientist obsessed with the Aasimars has created a cerebral enhancement to try and recreate an Aasimar from a human. It is flawed, but it is very powerful. To take this feat, you must be a human. You cannot be an Aasimar.
- You are immune to radiant, necrotic, and poison damage.
- You resist slashing, bludgeoning, and piercing attacks.
- You are vulnerable to attacks from magic and magical weapons.
- Triple your health. This bonus is added after health is calculated and continues to apply as you level up.
- Increase your wisdom and charisma by 6. (This can go over 20)
- Once per day, you may use a bonus action to heal back to full health.
- You learn the Celestial language, if you did not have it before. You can read, write, and speak Celestial.
- You have 200 feet of darkvision. You can see clearly in the dark, as if it were bright, clearly seeing colors.
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Posted May 24, 2023Is there a level requirement or can you get this at 4th level?
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Posted May 24, 2023nope, only requirement is you must be fully human.
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Posted May 24, 2023Okay, kinda overpowered, I’m my opinion u can make it better by instead of immunity make it resistance and only with radiant, get rid of resistance to weapons tripling health and increasing stats and healing to max health, instead make it 1d6 for every level. Make Darkvision 60 ft. I like learning celestial and division.
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Posted May 25, 2023I don't really find it overpowered, as you gain weakness to basically all magic. The immunity is only to less common damage types.
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Posted May 25, 2023Okay
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Posted Jun 9, 2023Its still really overpowered because the weakness to all magic essentially makes it 1.5 times health unless you go like bear totem barbarian you just have 3 times the health. Which is more technical health then a normal barbarian.
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Posted Jun 23, 2023What do you think makes it so strong? 1.5x health isn't too much I feel like
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Posted Jun 30, 2023"200 ft. darkvision" "bright, clearly seeing colors." no creature can do this.
"Triple your health" "once per day, you may use a bonus action to heal back to full health." you have 3 times health and can just heal back to full once so you have 6 times health or as other person said 3 times if you took only magic damage
"immune to necrotic, radiant, and poison damage" cool you can't be touched by anything unholy nor divine
"resist slashing, bludgeoning, and piercing attacks" you've just became a barbarian
"Increase wisdom and charisma by 6" that's an ability modifier of +3
all of this for the 1 disadvantage of being vulnerable to magic. how many enemies do you think just walk around dealing magical damage?
and you can get all of this at just level 4
edit I didn't even think about this before but you can get this at level 1 considering variant human allows 1 feat to be gained
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Posted Dec 12, 2023because thats if you are taking ONLY magic based damage AND don't use the action to heal to full health
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Posted Apr 30, 2024dude YOUR HEALTH IS TRIPLED IMAGINE ME TAKING THIS AS A BEAR-HEART BARBARIAN IT IS B R O K E N
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Posted Jul 16, 2024I think this would make more sense if you actually built it more around glass cannon ideology. You really cant take magic. I don't think the full heal is remotely ok even as a level 20 boon, and the health triple makes it so even if your vulnerable, you can take quite a few hits. Id say you take it down to 1.5, and then give one more weakness, like something against chaotic alignment creatures.
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Posted Jul 16, 2024A flawed attempt at recreating an aasimar that is actually stronger than an aasimar? awesome