You are permanently blind, perhaps you were born blind or maybe you lost your sight later in life.
Being permanently blind imposes the following penalties upon you:
- You can't see and automatically fail any ability check that requires sight.
- You have disadvantage on attack rolls against targets further than 10ft away.
- Attack rolls against you have advantage, at the DM's discretion, if the attack does not make much sound.
- You can't cast spells that require you to see a target.
- Without some kind of walking cane or other assistance, you constantly bump into stationary and silent objects
- You are unaffected by any positive effects or spells that would normally be imposed upon you through sight.
- You are unable to travel at a fast pace.
- Enemies can attempt to hide from you, in what would normally be in plain sight of you.
Being permanently blind imposes the following benefits upon you:
- You are unaffected by any negative effects or spells that would normally be imposed upon you through sight.
- You have advantage on Wisdom (Perception) checks that rely on sound or smell.
- You have blindsight and tremorsense up to 30ft + your character level times two.
Furthermore, the following applies:
- You can lose your blindsight at the DM's discretion, if there is too much random noise in the environment.
- You can lose your tremorsense at the DM's discretion, if there are too many random ground vibrations.
- If at any point spells or other means grant you temporary vision (eg. a familiar providing sight), then you keep your advantage on Wisdom (Perception) checks that rely on sound or smell, but all other effects of this feat are nullified.
Previous Versions
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5/22/2023 9:06:00 PM
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