extreme gravity. allows slight change in gravity that you can float up to avoid a attack for a reaction or make someone crash to the ground with immense pressure and lower there movement speed to zero for a bonus action. you can also summon a small devourer of gods to talk to its like a pet and wont fight it will just teleport away in combat. can still die tho
at 2 tasks gain warped you can warp a weapon or things as a reaction so they can avoid getting hit or warp someone to the ethereal plane and they take 2d10 celestial damage per turn and are render frightened when they return. takes a dc 10 + proficiency bonus + any stat of your choice. requires concentration.
at 4 you gain the devourers immunity you can only be hit in two of these tree options the rest you will take no damage from until you are at half hp (you still get hit by area damage things for example fire ball) head right arm left arm chest left leg right leg.
at 6 you gain the devourers might. you can call on Signus envoy of the devourer and he makes a huge slash with his scythe and it deals 8d10 damage in a strait line and goes back needs a 5/6 recharge to do again 1 action
Previous Versions
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5/25/2023 6:00:44 PM
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6
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Coming Soon
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5/25/2023 6:03:28 PM
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6
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1
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Coming Soon
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