Maneuvers. At 1st level, you learn one maneuver of your choice, which are detailed below. Many maneuvers enhance an attack in some way. You can use only one maneuver per attack.
You learn additional maneuvers at 4th, 8th, 12th, 16th, and 20th level, consult the table below for how many you learn. Each time you level up, you can replace one maneuver you know with a different one of the same degree.
Superiority Dice. At 1st level, you have one superiority dice, which are d4s (these dice are added to any superiority dice you have from another source and the size matches said source). A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a short or long rest.
Consult the table below for your number of Superiority Die and their sizes.
Saving Throws. Some of your maneuvers require your target to make a saving throw to resist the maneuver’s effects. The saving throw DC is calculated as follows:
Maneuver save DC = 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice)
| LEVEL | MANEUVERS KNOWN |
SUPERIORITY DIE |
SUPERIORITY DICE |
|---|---|---|---|
| 1 | 1 | d4 | 1 |
| 4 | 2 | d6 | 2 |
| 8 | 3 | d8 | 2 |
| 12 | 4 | d10 | 3 |
| 16 | 5 | d10 | 3 |
| 20 | 6 | d12 | 4 |
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