Stonewards are the impenetrable walls of the Radience. With the ability to craft weapons or armor from any material these knights could stand against the most dangerous army or beast. Stonewards have access to the surges of Cohesion and Tension.
After bonding to a Peakspren and speaking the 1st oath the Stoneward has access to the following abilities.
Cohesion - This surge allows the manipulation of often frequently rigid and unmoving material. You can use the Cohesion surge a number of times equal to 1+ your STR modifier.
- As an action you can expend a surge to reshape any inanimate object smaller than 5x5 ft. (stone, metal, etc.) into any form wished. This does not work on any living object such as living beings or plants.
Tension - This surge effects the rigidity of any object, allowing the wielder to turn any item into a weapon or armor. You can use the Tension surge a number of times equal to 1+ your CON modifier.
- Improvised Armaments' - as a bonus action invest any 1 item with tension for 10min, turning them into either weapons or armor (at GM's discretion). Adding multiple surges can increase the damage of the armaments' or change the damage type.
- Solelock - as an action invest one person you can touch with the Tension surge and reduce the targets movement to 0 for 10min
Resonance - A stonewards ability as a soldier allows them to become near unmovable, stonewards are immune to being knocked prone from any spell or physical attack.
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