As a last resort you can unleash self-destructive powers in a last attempt of survival.
For 10 Minutes you can choose one of the following powers:
- Double your spellcasting modifier and gain +5 to your spell-save DC
- Double your proficiency and initiative bonus
- Double one of your ability scores
- Gain +5 AC, 20 temporary Hit Points and double your movement speed
After 10 Minutes, you fall unconscious and gain an exhaustion level of 4. If you already suffer from any level of exhaustion, your Constitution halves until you have fully recovered from exhaustion.
After using Last Resort, you can not use it again for 1d6-CON days.
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