Prerequisite: Requires you to have a die tied to your unarmed strike.
You have become skilled in the art of piercing your foe with nothing aside from your fists.
- For each successive landed unarmed strike you make in one turn the die in which you used gains 1 additional die to a maximum of 3. (1d6 becomes 2d6 after the first landed hit, missing one attack resets this effect.)
- You gain 1 additional armor class whenever both your hands are empty. (this is not effected by grappling)
Previous Versions
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5/29/2023 3:07:54 PM
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3
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0
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5/29/2023 3:13:48 PM
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8
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0
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5/29/2023 3:21:24 PM
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10
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0
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5/29/2023 4:03:34 PM
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12
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0
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Coming Soon
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