You become blind.
You gain tremorsense 60 feet.
You have advantage on Wisdom (Perception) checks that rely on sound, taste, touch, or smell. These checks may allow you to identify people based on their heartbeat and body odor as well as allow you to identify ingredients in food if you have had them before.
You are able to read if you can feel the shape of the letters, including ink on a page.
You have advantage on Wisdom (Insight) checks if the target has a discernible heartbeat.
You suffer disadvantage on attack rolls, ability checks, and saving throws when there is sudden, cacophonous sound from the environment, enemies, or abilities like thunderwave until the sounds has subsided, usually one round.
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