Prerequisite: Requires Constitution score of 18 and a Strength score of 16 or higher
- Your Constitution Score is reduced by 2 and your hit die is increased to the next size up.
- You ignore Two-Handed property of weapons and when you are wielding a melee weapon with both hands, you deal additional damage equal to the weapon damage die.
- Your AC while unarmored equals 10 + your Strength Modifier + your Constitution modifier. You can use a shield and still gain this benefit.
- Any increases to your hit point maximum through a feat, class ability, or magic item are doubled.
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