Prerequisite: 8th level, Aberrant Mind, Psi Warrior, Soulknife, Path of the Wilder
You learn to move things with your mind, granting you the following benefits:
- Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
- You learn the telekinesis spell. You can cast it requiring no spell slot or components, and you must finish a long rest before you can cast it this way again. Your spellcasting ability for the spell is the ability increased by this feat. If you have spell slots of 5th level or higher, you can cast this spell with them.
- As a bonus action, you can try to telekinetically shove one creature you can see within 60 feet of you. When you do so, the target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + the ability modifier of the score increased by this feat) or be moved 10 feet toward you or away from you. A creature can willingly fail this save.
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