When you wildshape into one of your starry forms you can attempt to push, pull, and lift creatures by manipulating the force of gravity around them and yourself.
As part of the bonus action you use to wildshape into one of your starry forms, you may target one medium or smaller sized creature within 30 feet of you that you can see and force them to make a constitution saving throw against your spell save DC. On a failure, you deal 1d6 + your wisdom modifier force damage to the creature and can choose to push or pull it up to 15 feet in in a straight line towards or away from you. If they succeed on the saving throw the target takes half damage but suffers no other effect. You can chose to use this feature on a friendly creature, if they willingly fail their saving throw you can move them without dealing damage.
As an action, on the turn you used this ability or on any subsequent turn before your current starry form ends, you may attempt to lift a medium or smaller creature off the ground. If they fail a constitution saving throw against your spell save you lift them 2d4x5 feet in the air and drop them. (normal fall damage applies when they fall e.g. 1d6 bludgeoning damage for every 5 feet fallen, and the creature lands prone). If they succeed on the save they take 2d4 force damage but suffer no other effects. Whether you succeed or fail in lifting the target you cannot use this ability again until the next time you wildshape into your starry form.
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