Dance and fights are much alike when nobody is hurt. As a dancer, they are the same.
You applied all the knowledge you had of dancing and performing on a stage to battles, making you extremely mobile and graceful while evading deadly blows. You spin while dodging, making you able to retract from bloodthirsty enemies as it was a stage performance. Battle is a dance, and the clashes of swords are your music.
- Increase your dexterity score by 1, you can not exceed 20 points using this feat.
- You gain proficiency in acrobatics.
- Whenever you take the dodge action, if an attack directed to you misses, you can move up to 10 feet away from the attacker. This will not provoke an opportunity attack from any creature.
- When you take the dodge action, you gain +5 AC for dodging proyectiles, this doesn't count against areas of effect such as fireball.
- When a melee attack directed to you misses, you can use your reaction to move up to 10 feet in any direction, this will not provoke an opportunity attack from that creature.
- As a bonus action, you can take two steps away (10 feet) from a hostile creature up your choice, enemies that would attack you with an opportunity attack have disadvantage.
Previous Versions
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5/28/2023 11:13:02 AM
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3
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1
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5
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Coming Soon
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5/28/2023 1:19:37 PM
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14
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1
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Coming Soon
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6/8/2023 2:19:09 PM
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13
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1
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Coming Soon
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