The player chooses one sense (sight, hearing, smell, touch, or taste) to become enhanced - you may double your proficiency bonus and add it to all attack rolls, saving throws, and ability checks associated with that sense, at the DM's discretion. The player also gains 10ft of blindsight (if you choose sight as your enhanced sense, you gain 20ft).
The player may take this feat more than once and choose a different sense each time, although you only gain the blindsight ability once.
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