
You learn to move things with your mind to gain the upper hand in combat, grant you the following benefits
- As a bonus action, you can try to telekinetically shove one creature you can see within 30 feet of you. When you do so, the target must succeed on a Dexterity saving throw (DC 8 + your proficiency bonus + the ability modifier of the score increased by this feat) or be moved 15 feet toward you or away from you. On a critical fail the creature is knocked prone. A creature can willingly fail this save.
- You can use this ability a number of times equal to 1 + Dexterity modifier. The number resets with a long rest.
- This ability can also be directed onto yourself, allowing you to be shoved up to 15 feet forward or backward. This does not provoke an opportunity attack for opponents you are facing.
- Increase your Dexterity score by 1, to a maximum of 20.
Previous Versions
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6/24/2023 6:14:51 PM
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6/24/2023 8:01:07 PM
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6/24/2023 8:15:11 PM
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