You learn to move things with the power of the elements, granting you the following benefits:
- You learn the mage hand cantrip you cast it with somatic components, the hand takes the form of an air gust or funnel, a water whip, or shifting earth.
- As a bonus action, you can try to shove one creature you can see within 30 feet of you . When you do so, the target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + the ability modifier of the score you use to cast this spell) or be moved 5 feet toward you or away from you. A creature can willingly fail this save.
Previous Versions
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6/25/2023 9:48:07 PM
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Coming Soon
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