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Prerequisites: Proficiency in Athletics
You are skilled in a variety of close quarters techniques.

While you have a creature grappled, you can use an attack to do one of the following:

  • The creature must make a Athletics or Acrobatics save opposed by your Athletics check. If you succeed, you and the creature move 15 feet in a direction of your choice.

As a standard action, you can choke out a grappled opponent. Roll 1d6 + Strength per Proficiency bonus score. If this number is higher than the opponent's remaining hit points, the opponent becomes unconscious. This effect lasts one minute.

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