Misfortune Of The Household's Head Image

This feat raises CHA by 2 up to a maximum of 20.

Once a day, the holder of this feat can attempt to temporily distort reality by verbally appealing to the entity known as the Head of Household. They can do so by using their action to briefly describe an incident from the past (be it real or a fictional past)as if they were there. Doing so will cause the elements of the recollection to be brought to the individual or the individual be teleported to the location of the recollection. How the effect manifests is purely based on the DM's discretion, and any individuals associated/caused by its effects are not biased to like or cooperate with the holder of the feat.

Using this feat consumes a spell slot of the users choice, and the intensity of the effect is dependant on the level of the spell slot used.

Using a 1st or 2nd level slot will allow for a recollection that provides information to the individual that they may have no means of obtaining. This is done via a visible illusion or a temporary shared false memory being visualized as a group delusion. (IE: "This reminds me of that time the old barkeep in Hammertone Keep told us about the Tears of Tiamat" would allow all beings referred to as "us" being able to remember the exact conversation that may or may not have ever happened akin to a flashback)

Use of a 3rd or 4th level spell slot will temporarily displace the user of the feat or the topic of the recollection. The displacement is ended after a minute has elapsed, and the person or object (no larger than a carriage) will be returned to the position where they were previously. Any effects they may have made on the location they ended up remains. (IE: "This reminds me of the time we all became jugglers for that Tabaxi in cloud city" may place the user alone in Cloud City where they used to juggle OR bring the Tabaxi from cloud city to them for one minute) This effect only applies to individuals who are still alive, and objects that remain relatively the same as they were when last seen (if a real object).

Using a 5th or 6th level slot renders an identical and get to using a 3rd/4th level slot, except the people or objects referenced do not need to be in the condition they were last referenced in. This still physically moves living individuals, but for deceased entities it may move their spirit from wherever it rests or temporarily revive them. Objects remembered that have been destroyed can be brought back in the condition as remembered as long as their are valued less than a diamond.

Using a 7th or 8th level slot can replicate the effect of the previous slots but enable up to 10 people to be displaced. Any destroyed objects are perfectly duplicated to be displaced, and any deceased entities that are displaced are erroneous exact living duplicates of the individual being remembered with all of their memories up to the point of recollection. The true individual remains deceased, and the new iteration is animated as a living actor of the Household's Head. As such, they may harbor their own desires beyond the wishes of the feat holder, and can also recollect things as well. Living beings can only be large creatures or smaller when recollected. If the effect is instead used (by the DM) to displace the user/party, they will not be displaced back to where they used the feat from.

Using this feat with a 9th level spell slot will physically reconstruct the subject of the recollection to the state it is described. (IE: an old arena being remembered will displace the party members to the location of said arena, but it will be in the pristeen condition it was described. Any people remembered there will be there effected by a charm that regresses them to the state of mind they had when they were there in the past, and any deceased figures will be replaced with duplicates.) This effect can recall even collosal creatures, and any effect moving the party may also move any hostile enemies in combat as well.

Misfortune Of The Household's Head Image

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