Prerequisite: the ability to cast at least 1 spell.
When you hit a creature with a spell (excluding cantrips) divide the spells distance travelled by 10 and then add that number as damage to the spell (the damage is the same as the spell cast.
Your ranged spell attacks ignore half cover and three-quarters cover.
When you cast a spell that requires you to make an attack roll, the spell's range is doubled.
you learn the true strike cantrip and can cast it as a bonus action a number of times equal to your proficiency bonus. You regain all the bonus actions casts after a long rest.
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