Combo Breaker Image

This feat is a combination attack. There must be at least one (1) other un-engaged user participating (within 10 ft), also using this attack.

The first participant holds their attack. On the last participant's turn, initiate the attack. Target must make a DEX 15 save or take 1d6 damage. If the target saves successfully, the attack ends. If the save fails, the next/other participant then repeats the process. This continues, until the target successfully saves.

This feat can be upgraded.

One hunderd (100) hours of training allows user to begin using an Advanced Move Set. Two-hundred (200) hours of training allows the user to use a Mastered Move Set. One (1) session of training constitutes one (1) hour spent practicing, in an uninterrupted training session, with a partner or a training substitute. One hundred (100) days are needed to increase this feat by one (1) level.

Combo Breaker Image

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