You have defeated enough dungeons and have the skills to conquer the toughest dungeons. You gain the following abilities.
• You are never surprised while in a dungeon (Underground complex or otherwise at DM discretion)
• You have advantage on saves against traps (including trap spells like glyph of warding or symbol)
• You can recognize monsters that are normally indistinguishable
• When inside a dungeon or structure you always know what direction the entrance is
Previous Versions
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7/2/2023 8:23:37 PM
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Coming Soon
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