
Prerequisite: Battle Smith Artificer
Increase your Intelligence score by 1, to a maximum of 20.
Whenever you finish a Long Rest, while holding Smith's Tools or Thieves Tools in your hand, you may expend a spell slot of 1st level or higher, touch your Steel Defender, transforming it into a new form. The Defender's new form must of a Beast, Construct, or Monstrosity below a certain CR shown below with the following changes:
- Use the new form's Ability Scores, HP (Adding your INT modifier plus 2 for each level of Artificer you have), Speed, Size, Senses, Skill and Saving Throw proficiencies, as well as damage resistances, immunities, vulnerabilities and Condition immunities in place of the Steel Defender's.
- The new form retains the Poison Immunities, as well as the Charmed and Exhaustion conditions.
- If the new doesn't have Darkvision, then it gains Darkvision out to 60ft. and if it already does then it's range is extended by 30ft.
- Retains it's DEX and CON save proficiencies as well as it's Athletics and Perception skills.
- The new form retains it's Vigilant, Repair and Deflect Attack traits.
- The new form still uses your PB for it's Saving Throw and Skill modifiers, as well as it's Attack rolls.
Defender Forms | |||
---|---|---|---|
Level | Max. CR | Limitations | Example |
3rd | 1/4 | No flying or swimming speed | Wolf |
5th | 1/2 | No flying speed | Rust Monster |
9th | 1 | Animated Armor |

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