Effect: Alteration
Action: Free
Range: Personal
Duration: Sustained
Cost: 1-3 points per rank
You can alter your appearance to that of other creatures or even objects of the same mass. Your traits do not change; your new form is merely a cosmetic change. You gain a +5 bonus to Disguise checks per rank when using Morph to assume a different form. For 1 point per rank you can assume a single other appearance. For 2 points per rank you can assume any form from a broad group like humanoids, animals, machines, and so forth. For 3 points per rank you can assume any form of the same mass. For the ability to change your size as well as appearance see Growth (see page 87) and Shrinking (see page 98). To take on the other traits of forms you assume, see Shapeshift (see page 98).
POWER FEATS
• Metamorph: Morph only changes your appearance; you have all the traits of your normal self. This feat allows you to have an alternate set of traits, essentially an alternate character, you can change into. You can switch between sets of traits at will, once per round, as a free action. Your other forms must have the same point total as you and are subject to the same power level limits. They must also have traits suitable to your Morph power. For example, if you can only Morph into humanoid forms, then your alternate forms can’t have non-humanoid
traits. The GM may require certain common traits for all of your forms. Each additional rank of this feat gives you another set of traits you can change into. Metamorph is best-suited for characters with a defined list of alternate traits.
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