With an exhaustive knowledge of poisons you gain the following benefits:
Immunity to poison damage and gain resistance to the negative effects to your person from poisonous substances.
Gains proficiency in the medicine skill and kit, herbalism kit, and tinker's kit.
Gain advantage on checks that are related to poison.
You have the ability to create effect poisons, this could include sleep, paralysis, or hallucinations. Effect poisons have a limited time of effect and the creatures affected by the poison are allowed to make saving throws each round until they succeed, the poison loses effect, or the target dies. The DM sets the DC and the time which the poison lasts based on the successful creation of the desired poison.
Party trick included you are immune to intoxication.
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