Prerequisite: Requires a Wisdom score of 15 or higher
As a dimensional duelist, you respect the honor of dueling.
Dimensional Conflict
Range: 10ft
Save: Wis Dc 16
If the target fails the save, for 3 turns, send you and one creature (Player or Not), into a realm to duel. Whichever character deals more total damage is stunned for 1 turn coming out of the duel. If a character goes down/is defeated, end the duel and be sent back. You are always sent back to the same spot where you first enter the realm. The realm cannot be entered for another turn after leaving. The realm's appearance depends on the character's mental state and personality.
Comments