Sorcerer Origin Spell Variant 2.0 Image

  You learn additional spells when you reach certain levels in this class, as shown on the Divine Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.

Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. The new spell must be a conjuration or an evocation spell from the sorcerer, warlock, or wizard spell list.

Chaos Spells
Sorcerer Level Spells
1st chaos bolt, chromatic orb
3rd alter self, pyrotechnics
5th blink, counterspell
7th compulsion, polymorph
9th animate objects, creation
Dragon Spells
Sorcerer Level Spells
1st chromatic orb, earth tremor
3rd dragon's breath, scorching ray
5th fear, fireball
7th fire shield, wall of fire
9th circle of power, immolation
Storm Spells
Sorcerer Level Spells
1st fog cloud, thunderwave
3rd blur, gust of wind
5th lightning bolt, sleet storm
7th summon elemental (air or water), storm sphere
9th control winds, cone of cold
Shadow Spells
Sorcerer Level Spells
1st cause fear, false Life
3rd darkness, invisibility
5th gaseous form, summon shadowspawn
7th shadow of moil, phantasmal killer
9th antilife shell, seeming



Divine Soul Spells
Sorcerer Level Spells
1st bless, command
3rd enhance ability, spiritual weapon
5th call lightning, spirit guardians
7th banishment, guardian of faith
9th creation, destruction wave

Previous Versions

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Sorcerer Origin Spell Variant 2.0 Image

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