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 You’re able to put your full body into your unarmed attacks, gaining the following benefits:

  • Increase your Strength, Dexterity, or Constitution by 1, to a maximum of 20.
  • Once per turn when you successfully hit a target with an unarmed attack, you can make another unarmed attack to kick as a bonus action. On a hit, roll twice the amount of damage dice as a normal unarmed attack. 
  • As a reaction, if an opponent attempts to hit you with a melee attack and misses, you can punish their inaccuracy. The opponent must make a DC 10 + dex modifier + proficiency bonus or be knocked prone. This ability can be used an amount of times per short rest equal to your proficiency bonus. 
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