Prerequisite: Proficiency in acrobatics and sleight of hand, or expertise in either
You can juggle up to three weapons with the light and thrown properties, and channel magical weapons to enhance their potency.
- While juggling, treat your light throwing melee weapons as though they were ranged weapons for all purposes (they behave like darts)
- When you take the attack action to throw a weapon while juggling, you can throw an additional weapon as a bonus action
- If you hit twice in the same turn while juggling, you can throw an additional weapon, and this does not cost an action
- Do not add the relevant ability score modifier to the damage on either of these attacks unless you possess the Two-Weapon Fighting style
- When you throw a weapon while juggling, you may immediately add a new weapon from your inventory to the juggle to replace the thrown weapon, this does not cost an action
- If you have Thrown Weapon Fighting you may replace the +2 to damage with a +2 bonus to attack rolls at your discretion, this does not stack with the archery fighting style
- While juggling an enchanted weapon, you can apply it's magical properties to any attacks you make with mundane weapons that allow you to add your ability modifier to the damage.
Previous Versions
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7/23/2023 12:28:53 AM
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Posted Jul 23, 2023Footnote:
This feat is intended to make a throwing weapons build viable and mirrors the DPR increase of crossbow expert. The DPR of this feat is slightly higher than crossbow expert but its also higher variance, and variance is bad for the player. An off hand attack with the potential for a second off hand attack if you hit with 2 attacks is roughly equivalent to the bonus action attack with damage modifier that crossbow expert gives you. Sharpshooter works with juggling style but your accuracy goes down so getting in the last hit is less likely. Juggling styles final bullet point on being able to maintain a magic weapon in the juggle to enhance your mundane "ammunition" weapons allows magical light throwing weapons to be relevant weapons for juggler that put them in a similar situation to a two weapon fighter with one magic weapon and one mundane.