if you play as a class that believes in some sort of god or higher entity witch ties into the game play (like a paladin, sorcerer or warlock) and you have applied to that gods rules and commands without failing once by the time you reach level 5 then you gain this trait.
1. you now do an extra 2d6 radient damage when making any attack
2. when you die your character has the option to be brought back to start there life again with all your past memories
3. when around anything with evil intentions or origin then once combat starts you may role an intimidation check first thing into the battle despite initiative
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