At some point during your adventures you somehow obtained a fresh Illithids brain, which you eat, raw. This disturbing act allows some of the Illithids memories to merge with your own, and triggers a DC12 Wisdom savings throw.
If the roll failed, you gain an Indefinite Madness, roll D100 on the chart below to determine the effects.
The Woe.
These effects can only be removed by casting "Heal" at 9th level.
01-15 "Being drunk keeps me sane."
16-25 "I keep whatever I find."
26-30 "I try to become more like someone else I know--adopting his or her style of dress, mannerisms."
31-35 "I must bend the truth, exaggerate, or outright lie to be interesting to other people."
36-45 "Achieving my goals are the only things of interest to me, and I'll make snide remarks when not pursuing them."
46-50 "I find it hard to care about anything that goes on around me."
51-55 "I don't like the way people judge me all the time."
56-70 "I am the smartest, wisest, strongest, fastest, and most beautiful person I know."
71-80 "I am convinced that powerful enemies are hunting me, and their agents are everywhere I go."
81-85 "There's only one person I can trust. And only I can see this special friend."
86-95 "I can't take anything seriously. The more serious the situation, the funnier I find it."
96-100 "I've discovered that I really like killing people."
The Weal.
You awaken the ability to mentally connect with others, granting you the following benefits:
- Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
- You can speak telepathically to any creature you can see within 60 feet of you. Your telepathic utterances are in a language you know, and the creature understands you only if it knows that language. Your communication doesn’t give the creature the ability to respond to you telepathically.
- You can cast the detect thoughts spell, requiring no spell slot or components, and you must finish a long rest before you can cast it this way again. Your spellcasting ability for the spell is the ability increased by this feat. If you have spell slots of 2nd level or higher, you can cast this spell with them.
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