Reality Alter Image

Once per long rest, you distort the area around you, causing the environment to completely change. As an action, you can alter the environment in a 60 ft. sphere centered on you, reshaping it to be any non-harmful terrain of your choice for 1 minute. It returns to its original shape when this effect ends.

When a hostile creature starts its turn in the area, it takes 2d8 psychic damage. If a creature attempts to willingly leave the area, it must make a Wisdom saving throw against your Spell save DC. On a failure, they appear at the edge of the area and they are unable to try to leave the sphere until the start of their next turn.

While this feature is active, you can manipulate the environment within the affected area. As a bonus action, you can cause any of the following effects to manifest within the area: 

  • Fire, lava, or any other source of fire briefly appears under every creature you choose within the area. The targets take 1d10 fire damage.
  • You manifest floating weapons up to your Spellcaster modifier. As an action on your turn, you can launch them at any creature within the area, choosing a target for every weapon. The targets take 1d10 nonmagical bludgeoning, piercing, or slashing damage (depending on the weapon type) per weapon.
  • Vines, chains, or other similar objects warp themselves around a creature within the area, restraining them. On their turn, they can take an action to make a Strength check against your spell save DC, ending the effect on a success.
Reality Alter Image

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