Prerequisite: Player must have a companion, construct or summonable creature
On issuing your companion or construct a command roll a [roll]1d20[/roll], when the result is below spellcaster-level + 1, your companion misbehaves.
When your companion misbehaves roll a [roll]1d6[/roll], and apply the effect described in following table:
- You're not the boss of me!
The companion flat-out refuses the command, in combat it skips its turn - Kill Kill Kill!
Your companion goes into a frenzied rage and:
In combat: gains an extra attack on any target friend or foe in range, only attacks that do not expend any slots apply.
Out of combat: attacks any creature of lower challenge rating in sight, friend or foe, if no such targets are visible it will dash toward the most likely place to find such a target. - Oooh! what's that?Your companion is distracted by anything vastly more interesting that whatever boring stuff you want it to do. It will try and loot, chase, eat anything remotely interesting visible in range.
- Nope!
Your companion is frightened of the nearest hostile, missing that friendly creature and spends it's turn moving as far away as possible - Cupid's arrow
Your companion has a sudden crush on a random visible creature, and will announce it's undying love for it, for it's next turn it will be under control of said creature. - NOM!
Your companion craves to eat your items, select a random item from the player or groups inventory received any special attention recently, if no such item applies select any random item. The companion will attempt to eat it. Effectively doing an unarmed or bite attack.
Comments