You gain the ability to recruit a special type of companion called a cohort. Cohorts must be recruited from among NPCs that have a positive perception of you, must wish to learn from you, and must be loyal enough to follow your character into dangerous situations. A cohort has a level equal to 3/4 of your total character level (rounded down). Your cohort has a d8 hit die, gains an ability score improvement every 4th level (but cannot take feats), and gains new abilities according to your charisma modifier (consult table below for details). You may only have one cohort at a time, although if your cohort has a need to leave your service you may recruit a new cohort. If a cohort in your service dies while in your service you may never recruit a new cohort again. The DM controls your cohort during combat. In combat you may use a bonus action to give your cohort a vague order (such as "Attack!" or "Run!") which your cohort will follow to the best of their ability. You may chose to instead give your cohort a specific order (such as "Attack using magic!" or "Run until you're safe!") by using an action. In both cases your cohort must be able to perceive and understand your communication in order to follow your orders.
|
Level |
Charisma Modifier +0 or less |
Charisma Modifier +1 or +2 |
Charisma Modifier +3 or +4 |
Charisma Modifier +5 or higher |
|
1 |
New Weapon Proficiency |
|||
|
2 |
New Weapon Proficiency |
New Ability |
||
|
3 |
New Weapon Proficiency |
New Ability |
New Weapon Proficiency |
|
|
4 |
Ability Score Increase |
Ability Score Increase |
Ability Score Increase, New Weapon Proficiency |
Ability Score Increase, New Ability |
|
5 |
New Weapon Proficiency, Proficiency Bonus +3 |
New Ability, Proficiency Bonus +3 |
Proficiency Bonus +3 |
New Skill Proficiency, Proficiency Bonus +3 |
|
6 |
New Weapon Proficiency |
New Ability, New Skill Proficiency |
||
|
7 |
New Weapon Proficiency |
|||
|
8 |
Ability Score Increase |
Ability Score Increase |
Ability Score Increase, New Weapon Proficiency |
Ability Score Increase, New Ability |
|
9 |
Proficiency Bonus +4 |
New Skill Proficiency, Proficiency Bonus +4 |
New Ability, Proficiency Bonus +3 |
New Weapon Proficiency, Proficiency Bonus +3 |
|
10 |
New Weapon Proficiency |
New Ability |
New Weapon Proficiency |
New Ability |
|
11 |
New Skill Proficiency |
|||
|
12 |
Ability Score Increase |
Ability Score Increase, New Weapon Proficiency |
Ability Score Increase, New Ability, New Skill Proficiency |
Ability Score Increase, New Ability |
|
13 |
Proficiency Bonus +4 | Proficiency Bonus +4 | Proficiency Bonus +4 |
New Weapon Proficiency, Proficiency Bonus +4 |
|
14 |
New Weapon Proficiency |
New Ability |
||
|
15 |
New Skill Proficiency |
New Ability, New Weapon Proficiency |
New Ability |
Comments