Prerequisite: Wisdom or Intelligence of 15 or higher
After studying the Etherial plan you learn how to bend some of it's power.
As an action you can gain one the following benefits for 1 hour
You move through other creatures and objects as if they were difficult terrain. You take (1d10) force damage if you end your turn inside an object
You can see 60 feet into the ethereal plan
You gain resistance to cold or necrotic damage
Creatures you choose, that can see you, must make a wisdom saving throw DC 17 or be frightened by you until the effect ends
Once you use this trait you can't do so again until you finish a long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/29/2023 4:33:24 PM
|
24
|
0
|
--
|
Coming Soon
|
Comments