Prerequisite: Requires a Dexterity score of 13 or higher.
You have mastered the ways of the whip and the intricacies of such an exotic weapon. You gain the following benefits:
- You gain a +1 bonus to attack rolls you make with a whip.
- Your whip does 2d4 damage.
- While you are wielding a whip, one creature per round provokes an opportunity attack from you when it enters your reach.
- You can replace one attack to disarm or trip a target with a DC save in place of damage.
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