Prerequisite: Martial Character
Your blood is filled with cursed energy.
You take half healing from spells and can't use innate healing after being hit with radiant damage till the end of your next turn.
You gain an Advantage on Wisdom and Charisma saving throws against spells, as your blood protects your mind from spells attempting to break your will.
You gain darkvision out to a range of 60 feet if you don't already. You can use an action to do either of the following at will:
- You can innately cast a variation of detect thoughts requiring no components twice a day. The spellcasting ability is Constitution. The spell's Wisdom save DC is 8 + your proficiency bonus + Constitution modifier.
- You can polymorph into any humanoid you have seen or back into your true form up to three times a day. Your statistics, other than size, don't change. Any equipment your wearing or carrying isn't transformed. You revert to your true form when you die.
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