
ACE PILOT
Prerequisite: Dexterity 13 or higher, Vehicle Proficiency (Starship - Transport or Starship-Starfighter or Vehicles (Space) ).
You have a natural talent when piloting a starship. You can pull off maneuvers that other pilots would never attempt and seem to bond with your ship, flying on instinct more than protocol.
• Increase your Dexterity score by 1 to a maximum of 20.
• You have advantage on Constitution saving throws.
• You gain expertise on Vehicle (Starship) or equivalent Vehicle (Space) checks.
(add manually to sheet - yet another bug will not allow this to be added in D&DB)
• If a starship (or spell jammer) you are piloting is hit by an attack, you can use your reaction to force the attacking ship or creature to reroll the attack roll.

Comments