Flip Soul: The souls inside you power you; anything that would affect your soul affects exactly one of thousands; effectively doing nothing of note. You also have two forms; Devil form, and Angel Form. Devil form has access to the abilities labeled /, and angel form has access to the abilities labeled *. You may swap between forms any time you are dead.
**Hellwalker**: While in your own domain, all sources of radiant damage deal half as much. In addition, you gain a lair action (init 20) that allows you to undo an effect that caused healing, done within the round you used this ability.
**Mortal Slayer**: You deal three additional dies of damage against creatures with finite lifespans.
**Dimensional Disruption**: When a creature fails a saving throw against your Hell slash, one magical item in that space has it's properties suppressed for 1d4 rounds. Any already active properties, such as changes to a character's sheet are unaffected by this.
**Otherworldly Body**: You body cannot eat or sleep, and it does not need air, food or water to function.
**Dimensional Scream**: As an action, you may scream, opening a hole in dimensions that functions as if you had cast the Gate spell (dispellable, counterable)
**Space Invader**: You are not considered to be in the range of spell that don't specifically target you (Ex. Fireball, Forbiddance, ect)
Comments